This War of Mine, Walkthrough

walkthrough for the survival game, which are civilians fighting for survival. In this guide we are playing the whole game playing as Marko, Pavle and Bruno. There will be tough choices to make. I am aiming not to resort to violence or theft as long we don’t have any other options.

 Playlist for This War of Mine Walkthrough

Kerbal Space Program, Career Mode Let’s play

A playthrough in the Let’s play format. We will play Career Mode on normal difficulty (I am no rocket scientist). The goal is to visit all the different planets. With a fun with flags approach, as we try to plant flag on every planet we can find. Some kerbals must be sacrificed, I’m afraid.

 Playlist for Kerbal Space Program

Kerbal Space Program, Mod List for my Let’s Play

This is complete list of mods I use in Kerbal Space Program during my let’s play.

Asteroid Day

A mod about asteroids and telescopes by squad themselves.

Chatterer

This mod adds some background radio chatter, adds some atmosphere.

Collision FX 

Adds some sparks and other effects while your rocket glides around

Crew Light

Automatically turns some off the rocket lights so you don’t have do it manually. For atmosphere once more.

Destruction FX

More pain and some more special fx

Distant Object Enhancement

Makes the celestial bodies more visible while you are flying around.

Editor Extensions Redux

Adds more tools to build your rocket, like diffrent snap tools

Engine Lighting

Make the engines glow and show light

Kerbin Cup

Adds soccerballs and other stupid but fun stuff to put your rocket

Kerbal Engineer Redux

All the info and numbers that you should know but the main game doesn’t show

Kerbal Hacks: Wearable KIS Props

Awesome new looks for our kerbals

Kerbal Inventory System (KIS)

Adds inventory to the Kerbals, where they can carry around useful stuff. A example a electric tool you can actually build stuff outside the editor with your Kerbal.

Kerbal Krash System

Kerbal Krash System rewrites collisions in Kerbal Space Program. KKS deforms your creations and reduces the efficiency of your crafts instead of just exploding on impact.

Kerbal Launch Failure Revived 

Kerbal Krash System rewrites collisions in Kerbal Space Program. KKS deforms your creations and reduces the efficiency of your crafts instead of just exploding on impact.

NavHud Replacement

As name indicates, you can replace the graphics. In my case I just found stock game’s navball really hard to read.

Mission Patch Manager

As name indicates, you can replace the graphics. In my case I just found stock game’s navball really hard to read.

PlanetShine

Planet emits light and shines on your craft. Also gives control over ambient light.

RealPlume

Cooler and more realistic plumes from your engines. Smoke and other cool stuff.

Reentry Particle Effect

A deactivated stock reentry effect and it is more dramatic.

Rover Wheel Sounds

Rover wheels makes sound with this mod

Ship Manifest

I use this to be able to change the name of the Kerbals more easy. But it does a lot more than that. But I really doesn’t know

Stock Visual Enhancements

Makes planets more and adds very cool clouds and much more. This costs quite much performance, which can be tweaked to your liking.

Stock Visual Terrain

Terrain is made more detailed more pretty

Precise Maneuver editor

This makes maneuvers a lot easier and more precise.

SCANsat 

Adds more functionally to satelittes and you make quite detail filled maps. Mostly to motivate to build satelitties.

Surface Mounted Stock-Alike Lights

Just some stock-like simple lights to give your rocket a cooler look while you are on the dark side of the moon

Water Sounds

Now actually there is sounds when you are surfing with commander pod in the ocean.

[x] Science! 

Make science a less of grind clicking everything at least 1000 times less

Shadwen, A non-lethal walkthrough on hard difficulty

 

This is is a non-lethal walktrough on hard difficulty. I will show how to go through the game keeping Lily safe while not traumatizing her with violence.

This is a game that combines puzzles, platforming and stealth in one game. Killing people will have an effect on Lily so I will play without killing anyone and we see how the game ends. Going non-lethal makes the game harder as you need to manipulate the guards to give a clear path for Lily to go through the sometimes complicated levels.

 

Playlist for Shadwen, Non-lethal on hard

XCOM 2, A let’s play with viewer soldiers on Commander Ironman difficulty

A playthrough in the Let’s play format with my viewers as my soldiers. At the current time this is written we have 4 viewer soldiers. This is an interesting series as it becomes a very personal experience with my viewers integrated in the series. I am playing the game blind and depends on the help of my viewers all so it will become an even more shared experience.

If you are coming from wild web, feel free to sign up and join.

Playlist for XCOM 2

Mirror’s Edge, let’s collect runner bags a non-lethal playthrough

A playthrough in the Let’s play format with a non-lethal approach. While we enjoy this most beautiful game, we pick up all the optional collectibles that are in the form of Runner Bags. This will be a warm up for the upcoming Mirror’s Edge Catalyst. We take a laid back approach as we have to collect the runner bags. Though a speedy journey is almost a guarantee.

Mirror’s edge is a First-person platformer where you can use Parkour to outrun your enemies instead of the traditional “bullet to the face” method. A short game with great replayability.

Playlist for Mirror’s Edge