This is a monster guide for Witcher 3: Wild Hunt on Death March difficulty for fighting the wraith. In my guide I go through all of the Wraith attack patterns, how to avoid getting hit and helpful strategies to beat it. Small tip to people that can not kill the wraith in the White Orchard, you need to kill it down in the crypt behind the place of power or you will not be able to kill it. 😉
I will go over the strategies in this article for those that prefer to read stuff than using visual aids.
Strategies for beating the Wraith
I will outline some of the strategies how to beat the Wraith. If you want to see it in action, check out video in this article.
- Wraith are vulnerable to the witcher sign YRDEN, they become a lot easier to handle if you use this. Moondust bombs works also.
- If you take too much damage, just run away. Wraiths are fairly slow and easy to avoid.
- Their main attack, a normal sword attack. Can be parried, counter-attacked and dodged. They telegraph this attack by making a sound.
- They do a dangerous attack if you gain some distance to them. This attack is hard to dodge. To be able to avoid it, you need time your roll when wraith teleports. So when you see the second “teleport” cloud it is time roll.
- If you are fighting the wraith in White Orchard, go down and crypt and you will be able to kill it. It will alsp go there sometimes when taken some damage.
Moon Dust, Specter Oil, Yrden, Quen
The Wraith has two different attacks, I will outline how to avoid and counter them.
When you get close to wraith, they will do a normal sword attack. They telegraphs this by making a sound. When they make sound you can either dodge, parry or counter attack this attack.
Teleporting double attack
The wraith does this attack when you have gained some distance to him, the wraith will teleport behind you to close the gap. This attack can stun you, and you get hit twice. You can avoid this attack by rolling, you need roll when you see the second “teleport cloud”. This attack is very difficult to dodge as you need to dodge twice in row with perfect timing. Rolling is a lot easier.
Wraith Essence, Wraith Mutagen, Specter Dust, Amethyst Dust, Emerald Dust, Infused Dust
Source: Witcher Wikia
“Finish all your business before you die. Bid your loved ones farewell. Write your will. Apologize to those you’ve wronged. Otherwise, you’ll never truly leave this world.”
– Paule Vikar, peasant healer, advice to a dying man
Clerics and scholars are forever debating whether spirits do in fact journey to another world after death, one where eternal joy or suffering awaits. Both groups agree, however, on what happens to spirits who, for one reason or another, remain in our world after their body breathes its last: they transform into wraiths. To hear their mournful howls, one can surmise this is not a fate to be envied.
Wraiths are usually encountered at night, near cemeteries, catacombs and other such burial places, or else near the places that were important to them in life: abandoned homes, crumbling castles or forgotten bridges.
Wraiths suffer endless, indescribable pain. Filled with anger and a sense of having been wronged, they both envy the living and brim with overwhelming hatred for them. Like other specters, they are immaterial, meaning they are not harmed by fire, poison or weapons designed to provoke bleeding.
Wraiths can turn immaterial and are at such times very difficult to wound. One can, however, force them to reassume a physical presence by trapping them with the Yrden Sign or by hitting them with slivers from a Moon Dust bomb. As with any such ghostly being, one should fight them using silver swords, preferably ones smeared with a thick coat of specter oil. Note as well that wraiths are particularly dangerous on moonless nights.