This is my first monster guide for Witcher 3: Wild Hunt on Death March difficulty. The Royal Griffin is the first challenging monster most people will fight in the game. In my guide I go through all of the Griffins moves, how to avoid getting hit and helpful strategies to beat him.
I will go over the strategies in this article for those that prefer to read stuff than using visual aids.
Strategies for beating the Royal Griffin
I will outline some of the strategies how to beat the Royal Griffin. If you want to see it in action, check out video in this article.
- Shoot him down with your crossbow when he is in the air, quite far away so he crashes down right in front of you.
- When he is on the ground, roll right beside him, dodge and attack his ass. This my main method to attack. This bypasses most of his attacks as you are behind him.
- Make use of the QUEN witcher sign. Always have it up while engaging the griffin.
- Don’t be afraid to avoid him altogether if you need healing or have no stamina and Quen sign to protect you.
- If you take a lot of damage use your healing item while the Griffin is airborne, avoid his dive attacks with rolls.Swallow potion is highly recommended.
- You can use the AARD sign to stun the griffin for short period of time, I would recommend to rely on the QUEN instead. At least at Death March difficulty, the stun lasts for such short time it hardly gives you time for a good attack. Better depend on shooting him down and attack him when he crashes from the air
- If you have access to Grapeshot bombs don’t be afraid to use them 😉 Most people probaly won’t have access them.
- The IGNI sign is not very helpful against the Griffin. It does as much damage as one sword swipe at this stage of the game
- I prefer to use fast attacks instead of strong attacks
Grapeshot, Hybrid Oil, Aard, Quen
Royal Griffin’s attacks
The royal Griffin has a couple of different attacks, we will go over them and how to avoid them
The griffin raises his wings and swipe you with his wings, this can be avoided by looking at his wings. The griffin telegraphes this attack with slightly raising his wings. So a well timed dodge is needed to avoid damage. A more easier approach is to try to stay behind the griffin so you avoid it all together. The dodges can be difficult to get the timing down.
This is a aerial attack the griffin does while he is airborne. It is easy attack to avoid with roll in any direction just before he swoops down on you. The prefered strategy is to shoot him down before he swoops down, if you time this while the griffin is a bit far away. You can get lucky that he crashes right at your feet, that gives you the ability to get some well needed extra hits on the griffin.
If you get far away from the griffin while he is on the ground, he will try to tackle you. These attacks has long reach and can easy be avoided by rolling or dodge it. Luckily he is not that accurate with this attack. This can be avoided completely by not get too far away from him while he is on the ground.
The griffin raises both of his wings and flaxes them. He will launch right up into the air and try to smash you. This can be avioded by rolling backwards.
A more rare attack that the Griffin does is that he will bite you. This will happen if you are right in front of him for a longer period of time. This is rare as it is not very smart idea to stay right in front of him. It can be avoided by dodging or rolling. Though it very tricky to time.
Griffin Egg, Griffin Feathers, Griffin Mutagen, Infused Dust, Raw Meat
Source: Witcher Wikia
“Aye, half eagle, half-tomcat, just like the lord’s crest. ‘Cept this ‘un was carryin’ me dead cow ‘stead of a scepter.”
– Griffin attack witness, name unknown.
Griffins were once only found high in the mountains, where they would hunt marmots and wild goats, When humans encroached on their lands. however, griffins soon discovered a new source of much more plentiful and easier-caught prey: cows, sheep, and shepherds. Though still wary of the main roads and towns (Where folks would have the means to hire a Witcher are likely to dwell), these half-eagle, half-wildcat creatures have gone from rarities to oft-encountered pests known throughout the Northern Realms. Especially hated are the subspecies known as Royal Griffin and Archgriffin.
Griffins mate for life and when their partner is attacked they will defend it to the death. For this reason they are often considered the embodiment of courage, loyalty, and the fighting spirit. This last attribute no one would deny them- when provoked, they will not cease their attack until they have torn their opponent to shreds.
Griffins find their victims using their extraordinarily perceptive sense of smell. After drawing near to their chosen target they attack by swooping down from great height. Their muscular mass combined with their swift speed mean this blow alone is often enough to end the fight. If, however, the victim survives this aerial assault, the griffin will immediately engage it in direct combat, making use of its sharp, curved beak and powerful talons. The wounds it deals are deep and cause powerful bleeding. Even worse, griffins do not have any true weaknesses, except for their vulnerability to hybrid oil and certain kinds of bombs.